• Evasion

    In 3A, push the boulder to upper-left corner.

  • Rolling

    In 7A, leave only the boulder on the board. The boulder should be on a flag.

  • Barrier

    In 1A, position all obstacles with infinite durability adjacent to each other.

  • Laughter

    In 2A, push the laughing monster to the flag.

  • Mirror

    In 0, reach the opposite position to the flag.

  • Astray

    In 1B, die when 2 monsters are still alive on the board.

  • Retirement

    In 6A, push the boulder to lower-left corner

  • Unstoppable

    In 4A, destroy 4 objects in 1 move.

  • Dualism

    In 5A, pass the level in 2 ways.

  • Brute

    In 6B, use the fireball to directly hit and destroy 4 objects.

  • Dedication

    In 4B, push the boulder to upper-right corner.

  • Futility

    In 0, continue hitting the box to vent your anger when the flag is unreachable.

  • Verge

    In 9A, make health numbers on the board consist of only eight 1s.

  • Penetration

    In 7B, use the spike to destroy both boulders.

  • Monster?

    In 10A, position all monsters on flags and keep the health of hero no lower than 11.

  • Dichotomy

    In 2B, left only 1 monster; position it and the hreo on opposite corners.

  • Order?

    In 10B, fill the rightmost column with monsters while keeping the hero alive without touching a pill.

  • Companionship

    In 8B, destroy everything except a pair of monsters with only 1 health.

  • Seeking

    Destroy a decorative object.

  • Vanity

    In 5B, make a monster touch a box, a boulder, a fireball and a pill.

  • Decision

    In 8A, pass the level in 2 ways by keeping or destroying the fireball.

  • Facade

    In 9B, pass the level in 2 ways.

  • Incineration

    In 3B, destroy all objects except fireballs without touching any fireball.

  • Name