Defeat the wandering armed mob.
Accept 20 survivors attracted by the spotlight.
Successfully fix power 10 times.
Defeat the super zombie.
Successfully amputate the limb of an infected survivor.
Execute 3 high-risk breaches during a single game.
Complete Safe as Houses, the tutorial scenario.
Have 5 survivors all equipped with weapons and protection gear at the end of a turn.
Redeem a survivor.
Tinker with some arcane equipment.
Have 3 locations fortified at the same time during a single game.
Kill 100 zombies.
Walk into the fog outside the general store.
Spread 10 rumours.
Let the Piper use a survivor as bait to lure zombies away.
Complete all scenarios. Custom games do not count.
Last 21 days in either the Night Life or No Survivors scenario without losing a survivor. Custom games do not count.
Enter the archives at the library.
Kill 500 zombies.
Crack open some booze at the Pub.
Help someone who comes knocking at the Church.
Complete the Deadline scenario without losing a survivor. Custom games do not count.
Place 50 traps.
Execute 3 high-risk investigations during a single game.
Breach a location alone and kill 15 zombies in one fight using a custom survivor named "Ash Williams" with a custom weapon called "Chainsaw" or "Boomstick" equipped.
Get experimented on at the hospital.
Take the school bus and drive across town.
Modify 15 items.
Kill 1000 zombies.
Release the farm animals or turn them into food.